Biscuit Cheese Moon
Explore esta criação pública de IA no BotGo.
Prompt
15s, 16:9 handcrafted clay stop-motion, 12fps stepped motion. Follow @Image1 storyboard shot order, composition, camera paths and emotions. @Image2 defines BISCUIT's exact appearance. Render finished animation, NOT storyboard art. ONE continuous shot, NO CUTS. BISCUIT: Small plump brown clay terrier, messy fur, one floppy ear, one upright ear, big black nose, wide eyes, short tail. White spacesuit with orange cuffs, open-front glass helmet, antenna backpack, oversized moon boots. Carries a fork larger than himself. Maintain identical design throughout. C2: Friendly bus-sized clay cheese mouse. WORLD: Yellow cheese moon full of holes and tunnels, crooked rocket, black felt sky, foil stars, clay Earth. Warm miniature lighting, shallow depth of field, visible fingerprints and handmade clay textures. Cheese wobbles like jelly. CAMERA: One continuous moving camera. Start low, bob beside jumps, dive into tunnel, tilt upward, follow escape, then rise to extreme long shot. No cuts. 0–2s P01: Biscuit exits rocket, touches cheese with paw, sniffs eagerly. Eyes widen. Fork over shoulder, Earth visible. CURIOSITY. 2–4.5s P02: Slow low-gravity jumps, ears bouncing. Camera bobs alongside. Fork stabs cheese wedge; entire moon jiggles. Huge hole opens beneath him. SURPRISE. 4.5–7s P03: Camera dives into hole with Biscuit. He tumbles through cheese tunnel, holding fork. Passes giant mouse chewing wall; mouse squeals in surprise. 7–9.5s P04: Camera tilts upward from tunnel bottom. Mouse chases Biscuit upward. He panics, bouncing between walls, curly cheese ribbons trailing from fork. PEAK CHASE. 9.5–12s P05: Both burst from hole. Biscuit flies upward in slow low-gravity arc, mouse emerging behind. Upside down, he scoops cheese with fork and takes a huge bite. ECSTATIC BLISS. 12–15s P06: Camera rises and pulls back. Biscuit and mouse sit together at hole's edge, sharing cheese. Rocket behind, Earth rising, foil stars above. Biscuit fogs helmet with happy breath, tail wagging. Hold final wide shot. CONTENTMENT. AUDIO: No music until 12s. Clay squeaks, springy boings, jelly rumble, rubber pop, falling whoosh, mouse chewing and squeal, paw scratches, cheese bite, tail thumps. Cheerful tuba and ukulele begin at 12s. RULES: Consistent characters, suit, fork and environment. Handmade stop-motion only. No cuts, duplicates, clipping, sketch textures, storyboard grids, text, labels or watermarks.