BotGoのAI作品

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BotGoでこの公開AI作品をご覧ください。

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A hyper-realistic, Unreal Engine-style 3D gameplay cinematic set in a Caribbean city square at night, in the Mortal Kombat universe. A hooded, masked fighter in black tactical, armored clothing stands in a low, wide stance at the center of the frame, conjuring glowing orange energy orbs in both hands. The square is on fire: flames and thick smoke rise from the pavement and surrounding buildings, with Caribbean architecture and tropical palms silhouetted against the blaze. Several derelict city buses, one green and one white/orange, some covered in graffiti, burn on either side of the fighter, shedding sparks and embers. The ground is littered with rubble, shattered vehicle parts, and many empty black label whisky bottles, some overturned, catching the firelight. Above, a dark, stormy sky pours heavy rain, split by multiple bright lightning bolts. The lighting contrasts hot orange fire glow with stark white lightning and cold blue-grey shadows, with rain streaking through the light. Rendering is photoreal, with detailed fabric, metal, glass, and fire textures. Camera: open on a low-angle wide shot of the burning square so the fighter looms in the foreground, then push in slowly toward the fighter as the energy orbs flare. A rival fighter steps into frame, and the shot closes on the "FIGHT" call-out slamming onto the screen with the Mortal Kombat dragon emblem and logo in gold at top center. Audio: a heavy Mortal Kombat-style theme with pounding drums and electronic guitar, layered with crackling fire, thunder, rain, distant explosions, and energy-orb hum. Include the announcer voice shouting "FIGHT!" on the title card, followed by punches, impacts, and combat hits as the fight begins.